WWI Flying Circus -- What worked well
World War I Flying Circus (WWIFC) is a turn-based WWI biplane dogfight game. It's like playing chess in the air, but with one difference -- white and black move at the same time.
This video highlights what worked well during my heads-down development months. Unity Technologies (an Integrated Development Environment, or IDE) is an outrageously powerful tool. Many times, when I would get something I thought would be difficult (but turned out to be easy) to work in Unity, I would sit back and say, "Wow." This video highlights just one of those "wow" moments.